WWDC came and went and along with it finally came the news about a new computer addressing the pro market. Apple announced the new iMac Pro which is not exactly what everyone expected but it’s definitely a very capable machine. At least it looks like it! In the following video I’m sharing my thoughts about this new product and what the implications might be!
This is going to be a rhetorical question! Did you ever wonder if you could speed up your renders without seeding serious amounts of cash upgrading your computer? Since I already know the answer here’s a video explaining how to do exactly that! And the best part? It works with all renderer’s that produce random noise on every frame. Now put it in to good use!
Ever since I received the V-log serial for my new camera I wanted to make a video, highlighting the delivery method. And what a delivery method this is! Just a quick explanation of what V-log is. V-log is a flat profile for recording video in order to easily adjust colors later on. Finally after a couple of weeks of procrastination, I’ve prepared the following video! It’s a bit tongue in cheek, poking fun at the ancient delivery method Panasonic chose! Enjoy!
I was quite lucky and got the GH5 on launch day so had a lot of time to geek out. This is my third micro four thirds camera (GF1, G7 and now GH5) and even though there are of course limitations because of the sensor I would say I’m really pleased with the purchase. At some point I want to move on to a full frame camera but at this time no full frame has this complete package the GH5 offers.
The price tag on the camera is definitely asking a lot from people especially when you can get a bigger sensor camera with that money but again the feature set overall cannot be beat.
I’ve compiled a video with all of my thoughts including image tests with the Fuji XT2 and 180fps footage so have a look and feel free to ask any questions in the comment section of youtube!
With Release 16 the reflectance channel was introduced and along with it an unbiased way to render images and animations. In the video below I’m going through all the things you need in order to simplify your rendering workflow. While also getting incredibly realistic results!
I’m happy to finally share with you what I’ve been working on the past few weeks! The video you see below explores patterns and their power to create unique images from the simplest of elements. It’s a static shot that keeps evolving every few seconds. Reflections are used quite often, in order to create the illusion of different forms. Had also the brilliant idea to produce it in 4k which introduced a whole new set of issues at the rendering stage. A 5 minute render in 2k would balloon to 20 minutes in 4k! With 2446 frames one can easily see the immense amount of rendering time needed to complete this. Hopefully Google’s Zync service came to the rescue. What would have taken me a month or more of continuous rendering time on my computer took just a few hours on Zync!
So, without further ado, here’s the short video.
Nowadays it seems that everyone has switched to Sketch to design their user interfaces. But Adobe’s illustrator is still as powerful as ever in exactly this field. In the following video I’m trying to highlight some specific workflows on how to design UI elements in Illustrator. Enjoy!
This is a video I wanted to do for a long long time! In the video below you will find a collection of third party utilities I’m using daily along with some native OSX features. You might not think that you need these tools until you play around with them and realise how faster you can be! Have a look at the video and decide for yourself!
Cinema 4D R18 is almost here! It’s a feature packed release with lots of new additions and improvements. In the video below I go through some of my favourite new things in R18. From the new voronoi fracturing to the much appreciated mograph enhancements. Expect to spend loads of hours playing with the new features!
As intuitive as Cinema is, there are still parts of it that are a bit too cryptic. The wood shader definitely falls in to that category. It’s a really powerful shader that can give some great results but filled with so many options it’s destined to confuse people! With that in mind I’ve prepared this tutorial that hopefully will help you decode all of wood shader’s settings. Give the shader a chance and you will definitely be rewarded at the end. Enjoy!